Castor3D 0.12.0
Multiplatform 3D engine
Classes | Espaces de nommage | Macros
Référence du fichier BillboardUbo.hpp

Classes

struct  castor3d::shader::BillboardData
 
class  castor3d::BillboardUbo
 

Espaces de nommage

namespace  castor3d
 
namespace  castor3d::shader
 

Macros

#define C3D_Billboard(writer, binding, set)
 

Documentation des macros

◆ C3D_Billboard

#define C3D_Billboard (   writer,
  binding,
  set 
)
Valeur :
sdw::Ssbo billboard{ writer\
, uint32_t( binding )\
, uint32_t( set )\
, ast::type::MemoryLayout::eStd430\
, true };\
auto c3d_billboardData = billboard.declMemberArray< castor3d::shader::BillboardData >( castor3d::BillboardUbo::BillboardData );\
billboard.end()
Definition: BillboardUbo.hpp:18
static C3D_API castor::String const BufferBillboard
Definition: BillboardUbo.hpp:52
static C3D_API castor::String const BillboardData
Definition: BillboardUbo.hpp:53