Castor3D 0.12.0
Multiplatform 3D engine
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#include <RenderDevice.hpp>
Fonctions membres publiques | |
QueueData (QueueData const &)=delete | |
QueueData & | operator= (QueueData const &)=delete |
C3D_API | QueueData (QueueData &&)=default |
C3D_API QueueData & | operator= (QueueData &&)=default |
QueueData (QueuesData const *parent) | |
Attributs publics | |
QueuesData const * | parent |
ashes::QueuePtr | queue |
ashes::CommandPoolPtr | commandPool |
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delete |
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inlineexplicit |
ashes::CommandPoolPtr castor3d::QueueData::commandPool |
QueuesData const* castor3d::QueueData::parent |
ashes::QueuePtr castor3d::QueueData::queue |