Castor3D 0.12.0
Multiplatform 3D engine
|
#include <TextTextureUnit.hpp>
Fonctions membres publiques | |
C3D_API | TextWriter (String const &tabs, castor3d::PassTypeID type, bool isPbr, Path const &folder, String subFolder) |
C3D_API bool | operator() (castor3d::TextureUnit const &unit, StringStream &file) override |
|
explicit |
|
override |