#include <TextureLayout.hpp>
◆ forEachFirstMipView()
template<typename FuncT >
void castor3d::CubeView::forEachFirstMipView |
( |
FuncT |
function | ) |
const |
|
inline |
◆ forEachLeafView()
template<typename FuncT >
void castor3d::CubeView::forEachLeafView |
( |
FuncT |
function | ) |
const |
|
inline |
◆ forEachView()
template<typename FuncT >
void castor3d::CubeView::forEachView |
( |
FuncT |
function | ) |
const |
|
inline |
◆ faces
std::vector< MipView > castor3d::CubeView::faces |
◆ view
La documentation de cette structure a été générée à partir du fichier suivant :