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enum | castor3d::DsTexture : uint8_t {
castor3d::DsTexture::eDepth,
castor3d::DsTexture::eData1,
castor3d::DsTexture::eData2,
castor3d::DsTexture::eData3,
castor3d::DsTexture::eData4,
castor3d::DsTexture::eData5,
castor3d::DsTexture::eCount,
castor3d::DsTexture::eMin = eDepth,
castor3d::DsTexture::eMax =eCount-1
} |
| Enumération des textures utilisées par le GBuffer du rendu différé. Plus de détails...
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castor::String | castor3d::getTextureName (DsTexture texture) |
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castor::String | castor3d::getName (DsTexture texture) |
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VkFormat | castor3d::getFormat (DsTexture texture) |
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VkClearValue | castor3d::getClearValue (DsTexture texture) |
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VkImageUsageFlags | castor3d::getUsageFlags (DsTexture texture) |
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VkBorderColor | castor3d::getBorderColor (DsTexture texture) |
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uint32_t | castor3d::getMipLevels (DsTexture texture, castor::Size const &size) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, DeferredRendering, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, OpaqueResolvePass, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, SsaoPass, C3D_API) |
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