Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::MeshAnimationKeyFrame, y compris les membres hérités :
addSubmeshBuffer(Submesh const &submesh, InterleavedVertexArray const &buffer) | castor3d::MeshAnimationKeyFrame | |
AnimationKeyFrame(castor::Milliseconds const &timeIndex=0_ms) | castor3d::AnimationKeyFrame | inlineexplicit |
begin() const | castor3d::MeshAnimationKeyFrame | inline |
BinaryParser< MeshAnimationKeyFrame > class | castor3d::MeshAnimationKeyFrame | friend |
end() const | castor3d::MeshAnimationKeyFrame | inline |
find(Submesh const &submesh) const | castor3d::MeshAnimationKeyFrame | |
getTimeIndex() const | castor3d::AnimationKeyFrame | inline |
initialise() | castor3d::AnimationKeyFrame | inlinevirtual |
m_boundingBox | castor3d::AnimationKeyFrame | protected |
m_timeIndex | castor3d::AnimationKeyFrame | protected |
MeshAnimationKeyFrame(MeshAnimation &parent, castor::Milliseconds const &timeIndex) | castor3d::MeshAnimationKeyFrame | |
~AnimationKeyFrame()=default | castor3d::AnimationKeyFrame | virtual |