Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::PostEffectSurface, y compris les membres hérités :
cleanup(RenderDevice const &device) | castor3d::PostEffectSurface | |
colourTexture | castor3d::PostEffectSurface | |
depthTexture | castor3d::PostEffectSurface | |
depthView | castor3d::PostEffectSurface | |
frameBuffer | castor3d::PostEffectSurface | |
initialise(RenderDevice const &device, ashes::RenderPass const &renderPass, castor::Size const &size, VkFormat format=VK_FORMAT_R32G32B32A32_SFLOAT, uint32_t mipLevels=1u) | castor3d::PostEffectSurface | |
initialise(RenderDevice const &device, ashes::RenderPass const &renderPass, castor::Size const &size, VkFormat colourFormat, VkFormat depthFormat) | castor3d::PostEffectSurface | |
initialise(RenderDevice const &device, ashes::RenderPass const &renderPass, castor::Size const &size, TextureLayoutSPtr colourTexture) | castor3d::PostEffectSurface | |
initialise(RenderDevice const &device, ashes::RenderPass const &renderPass, castor::Size const &size, TextureLayoutSPtr colourTexture, VkFormat depthFormat) | castor3d::PostEffectSurface | |
initialise(RenderDevice const &device, ashes::RenderPass const &renderPass, castor::Size const &size, VkFormat colourFormat, TextureLayoutSPtr depthTexture) | castor3d::PostEffectSurface | |
initialise(RenderDevice const &device, ashes::RenderPass const &renderPass, castor::Size const &size, TextureLayoutSPtr colourTexture, TextureLayoutSPtr depthTexture) | castor3d::PostEffectSurface | |
PostEffectSurface(Engine &engine, castor::String debugName) | castor3d::PostEffectSurface | explicit |
size | castor3d::PostEffectSurface | |
stencilView | castor3d::PostEffectSurface |