Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::TransparentResolveProgram, y compris les membres hérités :
accept(PipelineVisitorBase &visitor) | castor3d::TransparentResolveProgram | |
getCommandBuffer() const | castor3d::TransparentResolveProgram | inline |
operator=(TransparentResolveProgram const &rhs)=delete | castor3d::TransparentResolveProgram | |
operator=(TransparentResolveProgram &&rhs)=delete | castor3d::TransparentResolveProgram | |
prepare(ashes::FrameBuffer const &frameBuffer, ashes::DescriptorSet const &uboDescriptorSet, ashes::DescriptorSet const &texDescriptorSet, ashes::BufferBase const &vbo, TransparentPassResult const &wbResult) | castor3d::TransparentResolveProgram | |
TransparentResolveProgram(TransparentResolveProgram const &rhs)=delete | castor3d::TransparentResolveProgram | |
TransparentResolveProgram(TransparentResolveProgram &&rhs)=default | castor3d::TransparentResolveProgram | |
TransparentResolveProgram(Engine &engine, RenderDevice const &device, ashes::RenderPass const &renderPass, RenderPassTimer &timer, ashes::DescriptorSetLayout const &uboLayout, ashes::DescriptorSetLayout const &texLayout, ashes::PipelineVertexInputStateCreateInfo const &vtxLayout, FogType fogType) | castor3d::TransparentResolveProgram | |
~TransparentResolveProgram() | castor3d::TransparentResolveProgram |