Castor3D  0.11.0
Multiplatform 3D engine
castor3d::TransparentResolveProgram Liste des membres

Liste complète des membres de castor3d::TransparentResolveProgram, y compris les membres hérités :

accept(PipelineVisitorBase &visitor)castor3d::TransparentResolveProgram
getCommandBuffer() constcastor3d::TransparentResolvePrograminline
operator=(TransparentResolveProgram const &rhs)=deletecastor3d::TransparentResolveProgram
operator=(TransparentResolveProgram &&rhs)=deletecastor3d::TransparentResolveProgram
prepare(ashes::FrameBuffer const &frameBuffer, ashes::DescriptorSet const &uboDescriptorSet, ashes::DescriptorSet const &texDescriptorSet, ashes::BufferBase const &vbo, TransparentPassResult const &wbResult)castor3d::TransparentResolveProgram
TransparentResolveProgram(TransparentResolveProgram const &rhs)=deletecastor3d::TransparentResolveProgram
TransparentResolveProgram(TransparentResolveProgram &&rhs)=defaultcastor3d::TransparentResolveProgram
TransparentResolveProgram(Engine &engine, RenderDevice const &device, ashes::RenderPass const &renderPass, RenderPassTimer &timer, ashes::DescriptorSetLayout const &uboLayout, ashes::DescriptorSetLayout const &texLayout, ashes::PipelineVertexInputStateCreateInfo const &vtxLayout, FogType fogType)castor3d::TransparentResolveProgram
~TransparentResolveProgram()castor3d::TransparentResolveProgram