Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::BinaryChunk, y compris les membres hérités :
add(uint8_t *data, uint32_t size) | castor3d::BinaryChunk | |
addSubChunk(BinaryChunk const &subchunk) | castor3d::BinaryChunk | |
BinaryChunk() | castor3d::BinaryChunk | |
BinaryChunk(ChunkType type) | castor3d::BinaryChunk | explicit |
checkAvailable(uint32_t size=0) const | castor3d::BinaryChunk | |
endParse() | castor3d::BinaryChunk | inline |
finalise() | castor3d::BinaryChunk | |
get(uint8_t *data, uint32_t size) | castor3d::BinaryChunk | |
getChunkType() const | castor3d::BinaryChunk | inline |
getData() const | castor3d::BinaryChunk | inline |
getDataSize() const | castor3d::BinaryChunk | inline |
getRemaining() const | castor3d::BinaryChunk | |
getRemainingData() const | castor3d::BinaryChunk | inline |
getSubChunk(BinaryChunk &subchunk) | castor3d::BinaryChunk | |
read(castor::BinaryFile &file) | castor3d::BinaryChunk | |
resetParse() | castor3d::BinaryChunk | inline |
setData(uint8_t const *begin, uint8_t const *end) | castor3d::BinaryChunk | inline |
write(castor::BinaryFile &file) | castor3d::BinaryChunk |