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enum | castor3d::OverlayType : uint8_t {
castor3d::OverlayType::ePanel,
castor3d::OverlayType::eBorderPanel,
castor3d::OverlayType::eText,
castor3d::OverlayType::eCount,
castor3d::OverlayType::eMin = ePanel,
castor3d::OverlayType::eMax =eCount-1
} |
| Enumération des types d'overlays. Plus de détails...
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enum | castor3d::TextWrappingMode {
castor3d::TextWrappingMode::eNone,
castor3d::TextWrappingMode::eBreak,
castor3d::TextWrappingMode::eBreakWords,
castor3d::TextWrappingMode::eCount,
castor3d::TextWrappingMode::eMin = eNone,
castor3d::TextWrappingMode::eMax =eCount-1
} |
| Modes de découpe du texte, gère la manière dont le texte est dessiné quand il dépasse la largeur de l'incrustation. Plus de détails...
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enum | castor3d::TextTexturingMode {
castor3d::TextTexturingMode::eLetter,
castor3d::TextTexturingMode::eText,
castor3d::TextTexturingMode::eCount,
castor3d::TextTexturingMode::eMin = eLetter,
castor3d::TextTexturingMode::eMax =eCount-1
} |
| Modes de texturage du texte, gère la manière dont les textures sont appliquées aux incrustations texte. Plus de détails...
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enum | castor3d::TextLineSpacingMode {
castor3d::TextLineSpacingMode::eOwnHeight,
castor3d::TextLineSpacingMode::eMaxLineHeight,
castor3d::TextLineSpacingMode::eMaxFontHeight,
castor3d::TextLineSpacingMode::eCount,
castor3d::TextLineSpacingMode::eMin = eOwnHeight,
castor3d::TextLineSpacingMode::eMax =eCount-1
} |
| Modes d'espacement des lignes du texte, gère la manière dont les lignes sont espacées entre elles, dans un TextOverlay. Plus de détails...
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enum | castor3d::HAlign {
castor3d::HAlign::eLeft,
castor3d::HAlign::eCenter,
castor3d::HAlign::eRight,
castor3d::HAlign::eCount,
castor3d::HAlign::eMin = eLeft,
castor3d::HAlign::eMax =eCount-1
} |
| Alignements horizontaux pour les incrutstations texte. Plus de détails...
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enum | castor3d::VAlign {
castor3d::VAlign::eTop,
castor3d::VAlign::eCenter,
castor3d::VAlign::eBottom,
castor3d::VAlign::eCount,
castor3d::VAlign::eMin = eTop,
castor3d::VAlign::eMax =eCount-1
} |
| Alignements verticaux pour les incrutstations texte. Plus de détails...
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enum | castor3d::BorderPosition {
castor3d::BorderPosition::eInternal,
castor3d::BorderPosition::eMiddle,
castor3d::BorderPosition::eExternal,
castor3d::BorderPosition::eCount,
castor3d::BorderPosition::eMin = eInternal,
castor3d::BorderPosition::eMax =eCount-1
} |
| Modes de découpe du texte, gère la manière dont le texte est dessiné quand il dépasse la largeur de l'incrustation. Plus de détails...
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C3D_API castor::String | castor3d::getName (OverlayType value) |
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C3D_API castor::String | castor3d::getName (TextWrappingMode value) |
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C3D_API castor::String | castor3d::getName (TextTexturingMode value) |
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C3D_API castor::String | castor3d::getName (TextLineSpacingMode value) |
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C3D_API castor::String | castor3d::getName (HAlign value) |
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C3D_API castor::String | castor3d::getName (VAlign value) |
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C3D_API castor::String | castor3d::getName (BorderPosition value) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, BorderPanelOverlay, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, DebugOverlays, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, FontTexture, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, Overlay, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, OverlayCategory, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, OverlayFactory, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, OverlayRenderer, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, PanelOverlay, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, TextOverlay, C3D_API) |
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| castor3d::CU_DeclareVector (OverlaySPtr, OverlayPtr) |
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| castor3d::CU_DeclareMap (castor::String, OverlaySPtr, OverlayPtrStr) |
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