Castor3D
0.11.0
Multiplatform 3D engine
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Espaces de nommage | |
castor3d | |
Frame | |
enum | castor3d::EventType : uint8_t { castor3d::EventType::ePreRender, castor3d::EventType::eQueueRender, castor3d::EventType::ePostRender, castor3d::EventType::eCount, castor3d::EventType::eMin = ePreRender, castor3d::EventType::eMax =eCount-1 } |
Enumération des types d'évènement de frame. Plus de détails... | |
C3D_API castor::String | castor3d::getName (EventType value) |
castor3d::CU_DeclareSmartPtr (CpuFrameEvent) | |
castor3d::CU_DeclareSmartPtr (FrameListener) | |
castor3d::CU_DeclareSmartPtr (GpuFrameEvent) | |
castor3d::CU_DeclareSmartPtr (CpuFunctorEvent) | |
castor3d::CU_DeclareSmartPtr (GpuFunctorEvent) | |
castor3d::CU_DeclareVector (CpuFrameEventUPtr, CpuFrameEventPtr) | |
castor3d::CU_DeclareVector (GpuFrameEventUPtr, GpuFrameEventPtr) | |
castor3d::CU_DeclareMap (castor::String, FrameListenerSPtr, FrameListenerPtrStr) | |