Castor3D  0.11.0
Multiplatform 3D engine
castor3d::TextureAnimation Liste des membres

Liste complète des membres de castor3d::TextureAnimation, y compris les membres hérités :

addKeyFrame(AnimationKeyFrameUPtr keyFrame)castor3d::AnimationT< Engine >inline
AnimationT(AnimationT &&rhs)=defaultcastor3d::AnimationT< Engine >
AnimationT(AnimationT const &rhs)=deletecastor3d::AnimationT< Engine >
AnimationT(AnimationType type, AnimableT< Engine > &animable, castor::String const &name=castor::cuEmptyString)castor3d::AnimationT< Engine >inline
begin() constcastor3d::AnimationT< Engine >inline
begin()castor3d::AnimationT< Engine >inline
BinaryParser< TextureAnimation > classcastor3d::TextureAnimationfriend
BinaryWriter< TextureAnimation > classcastor3d::TextureAnimationfriend
end() constcastor3d::AnimationT< Engine >inline
end()castor3d::AnimationT< Engine >inline
find(castor::Milliseconds const &time)castor3d::AnimationT< Engine >inline
findKeyFrame(castor::Milliseconds const &time, AnimationKeyFrameArray::iterator &prv, AnimationKeyFrameArray::iterator &cur) constcastor3d::AnimationT< Engine >inline
getLength() constcastor3d::AnimationT< Engine >inline
getRotate(castor::Milliseconds const &time) constcastor3d::TextureAnimation
getRotateSpeed()castor3d::TextureAnimationinline
getTranslate(castor::Milliseconds const &time) constcastor3d::TextureAnimation
getTranslateSpeed()castor3d::TextureAnimationinline
getType() constcastor3d::AnimationT< Engine >inline
isEmpty() constcastor3d::AnimationT< Engine >inline
m_keyframescastor3d::AnimationT< Engine >protected
m_lengthcastor3d::AnimationT< Engine >protected
m_rotatecastor3d::TextureAnimationprotected
m_translatecastor3d::TextureAnimationprotected
m_typecastor3d::AnimationT< Engine >protected
operator=(TextureAnimation &&rhs)=deletecastor3d::TextureAnimation
operator=(TextureAnimation const &rhs)=deletecastor3d::TextureAnimation
AnimationT< Engine >::operator=(AnimationT &&rhs)=deletecastor3d::AnimationT< Engine >
AnimationT< Engine >::operator=(AnimationT const &rhs)=deletecastor3d::AnimationT< Engine >
setRotateSpeed(TextureRotateSpeed const &rotate)castor3d::TextureAnimationinline
setTransformSpeed(TextureTranslateSpeed const &translate, TextureRotateSpeed const &rotate)castor3d::TextureAnimationinline
setTranslateSpeed(TextureTranslateSpeed const &translate)castor3d::TextureAnimationinline
TextureAnimation(TextureAnimation &&rhs)=defaultcastor3d::TextureAnimation
TextureAnimation(TextureAnimation const &rhs)=deletecastor3d::TextureAnimation
TextureAnimation(TextureUnit &texture, castor::String const &name=castor::cuEmptyString)castor3d::TextureAnimationexplicit
TextureAnimationInstance classcastor3d::TextureAnimationfriend
updateLength()castor3d::AnimationT< Engine >inline
~AnimationT()castor3d::AnimationT< Engine >inline
~TextureAnimation()castor3d::TextureAnimation