Castor3D
0.11.0
Multiplatform 3D engine
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Classes | |
struct | castor3d::MipView |
struct | castor3d::CubeView |
struct | castor3d::ArrayView< ViewT > |
struct | castor3d::SliceView< ViewT > |
class | castor3d::TextureLayout |
Espaces de nommage | |
castor3d | |
Fonctions | |
C3D_API TextureLayoutSPtr | castor3d::createTextureLayout (Engine const &engine, castor::Path const &relative, castor::Path const &folder) |
C3D_API TextureLayoutSPtr | castor3d::createTextureLayout (Engine const &engine, castor::String const &name, castor::PxBufferBaseUPtr buffer, bool isStatic=false) |
C3D_API uint32_t | castor3d::getMipLevels (VkExtent3D const &extent) |
ashes::ImagePtr | castor3d::makeImage (RenderDevice const &device, ashes::ImageCreateInfo createInfo, VkMemoryPropertyFlags flags, std::string const &name) |