Liste complète des membres de castor3d::shader::Shadow, y compris les membres hérités :
computeDirectional(shader::Light light, Surface surface, sdw::Mat4 const &lightMatrix, sdw::Vec3 const &lightDirection, sdw::UInt const &cascadeIndex, sdw::UInt const &maxCascade) const | castor3d::shader::Shadow | |
computePoint(shader::Light light, Surface surface, sdw::Vec3 const &lightDirection) const | castor3d::shader::Shadow | |
computeSpot(shader::Light light, Surface surface, sdw::Mat4 const &lightMatrix, sdw::Vec3 const &lightDirection) const | castor3d::shader::Shadow | |
computeVolumetric(shader::Light light, Surface surface, sdw::Vec3 const &eyePosition, sdw::Mat4 const &lightMatrix, sdw::Vec3 const &lightDirection, sdw::UInt const &cascadeIndex, sdw::UInt const &maxCascade, OutputComponents &parentOutput) const | castor3d::shader::Shadow | |
declare(uint32_t &index) | castor3d::shader::Shadow | |
declareDirectional(uint32_t &index) | castor3d::shader::Shadow | |
declarePoint(uint32_t &index) | castor3d::shader::Shadow | |
declareSpot(uint32_t &index) | castor3d::shader::Shadow | |
getLightSpacePosition(sdw::Mat4 const &lightMatrix, sdw::Vec3 const &worldSpacePosition) const | castor3d::shader::Shadow | |
isEnabled() const | castor3d::shader::Shadow | inline |
MapFluxDirectional | castor3d::shader::Shadow | static |
MapFluxPoint | castor3d::shader::Shadow | static |
MapFluxSpot | castor3d::shader::Shadow | static |
MapNormalDepthDirectional | castor3d::shader::Shadow | static |
MapNormalDepthPoint | castor3d::shader::Shadow | static |
MapNormalDepthSpot | castor3d::shader::Shadow | static |
MapPositionDirectional | castor3d::shader::Shadow | static |
MapPositionPoint | castor3d::shader::Shadow | static |
MapPositionSpot | castor3d::shader::Shadow | static |
MapVarianceDirectional | castor3d::shader::Shadow | static |
MapVariancePoint | castor3d::shader::Shadow | static |
MapVarianceSpot | castor3d::shader::Shadow | static |
Shadow(ShadowOptions shadowOptions, sdw::ShaderWriter &writer, Utils &utils) | castor3d::shader::Shadow | |