Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::shader::PhongReflectionModel, y compris les membres hérités :
computeIncident(sdw::Vec3 const &wsPosition, sdw::Vec3 const &wsCamera) const | castor3d::shader::PhongReflectionModel | |
computeRefl(sdw::Vec3 const &wsIncident, sdw::Vec3 const &wsNormal, sdw::SampledImageCubeRgba32 const &envMap, sdw::Float const &shininess, sdw::Vec3 const &specular) const | castor3d::shader::PhongReflectionModel | |
computeReflRefr(sdw::Vec3 const &wsIncident, sdw::Vec3 const &wsNormal, sdw::SampledImageCubeRgba32 const &envMap, sdw::Float const &refractionRatio, sdw::Vec3 const &specular, sdw::Vec3 const &transmission, sdw::Float const &shininess, sdw::Vec3 &reflection, sdw::Vec3 &refraction) const | castor3d::shader::PhongReflectionModel | |
computeRefr(sdw::Vec3 const &wsIncident, sdw::Vec3 const &wsNormal, sdw::SampledImageCubeRgba32 const &envMap, sdw::Float const &refractionRatio, sdw::Vec3 const &transmission, sdw::Float const &shininess, sdw::Vec3 &reflection, sdw::Vec3 &refraction) const | castor3d::shader::PhongReflectionModel | |
m_computeIncident | castor3d::shader::PhongReflectionModel | |
m_computeRefl | castor3d::shader::PhongReflectionModel | |
m_computeReflRefr | castor3d::shader::PhongReflectionModel | |
m_computeRefr | castor3d::shader::PhongReflectionModel | |
m_utils | castor3d::shader::PhongReflectionModel | |
m_writer | castor3d::shader::PhongReflectionModel | |
PhongReflectionModel(sdw::ShaderWriter &writer, Utils &utils) | castor3d::shader::PhongReflectionModel | explicit |