Castor3D
..
castor3d
RenderWindow
castor3d::RenderWindow Liste des membres
Liste complète des membres de
castor3d::RenderWindow
, y compris les membres hérités :
cleanup
()
castor3d::RenderWindow
getBackBuffers
() const
castor3d::RenderWindow
inline
getCamera
() const
castor3d::RenderWindow
getContext
() const
castor3d::RenderWindow
inline
getHandle
() const
castor3d::RenderWindow
inline
getIndex
() const
castor3d::RenderWindow
inline
getIntraOcularDistance
() const
castor3d::RenderWindow
getListener
() const
castor3d::RenderWindow
inline
getPickingPass
()
castor3d::RenderWindow
inline
getPixelFormat
() const
castor3d::RenderWindow
getRenderTarget
() const
castor3d::RenderWindow
inline
getSavedFrame
() const
castor3d::RenderWindow
inline
getScene
() const
castor3d::RenderWindow
getSize
() const
castor3d::RenderWindow
getViewportType
() const
castor3d::RenderWindow
getVSync
() const
castor3d::RenderWindow
inline
initialise
(castor::Size const &p_size, WindowHandle const &p_handle)
castor3d::RenderWindow
isFullscreen
() const
castor3d::RenderWindow
inline
isInitialised
() const
castor3d::RenderWindow
inline
isUsingStereo
() const
castor3d::RenderWindow
render
(bool p_bForce)
castor3d::RenderWindow
RenderWindow
(castor::String const &p_name, Engine &engine)
castor3d::RenderWindow
resize
(int x, int y)
castor3d::RenderWindow
resize
(castor::Size const &p_size)
castor3d::RenderWindow
saveFrame
()
castor3d::RenderWindow
inline
setCamera
(CameraSPtr p_pCamera)
castor3d::RenderWindow
setContext
(ContextSPtr p_context)
castor3d::RenderWindow
inline
setFullscreen
(bool p_value)
castor3d::RenderWindow
inline
setIntraOcularDistance
(real p_rIao)
castor3d::RenderWindow
setPixelFormat
(castor::PixelFormat val)
castor3d::RenderWindow
setRenderTarget
(RenderTargetSPtr p_pTarget)
castor3d::RenderWindow
inline
setScene
(SceneSPtr p_scene)
castor3d::RenderWindow
setStereo
(bool p_bStereo)
castor3d::RenderWindow
setViewportType
(ViewportType val)
castor3d::RenderWindow
setVSync
(bool p_value)
castor3d::RenderWindow
inline
updateFullScreen
(bool val)
castor3d::RenderWindow
~RenderWindow
()
castor3d::RenderWindow
Généré le Samedi 30 Décembre 2017 00:23:52 pour Castor3D par
1.8.13