Castor3D  ..
castor3d::RenderWindow Liste des membres

Liste complète des membres de castor3d::RenderWindow, y compris les membres hérités :

cleanup()castor3d::RenderWindow
getBackBuffers() constcastor3d::RenderWindowinline
getCamera() constcastor3d::RenderWindow
getContext() constcastor3d::RenderWindowinline
getHandle() constcastor3d::RenderWindowinline
getIndex() constcastor3d::RenderWindowinline
getIntraOcularDistance() constcastor3d::RenderWindow
getListener() constcastor3d::RenderWindowinline
getPickingPass()castor3d::RenderWindowinline
getPixelFormat() constcastor3d::RenderWindow
getRenderTarget() constcastor3d::RenderWindowinline
getSavedFrame() constcastor3d::RenderWindowinline
getScene() constcastor3d::RenderWindow
getSize() constcastor3d::RenderWindow
getViewportType() constcastor3d::RenderWindow
getVSync() constcastor3d::RenderWindowinline
initialise(castor::Size const &p_size, WindowHandle const &p_handle)castor3d::RenderWindow
isFullscreen() constcastor3d::RenderWindowinline
isInitialised() constcastor3d::RenderWindowinline
isUsingStereo() constcastor3d::RenderWindow
render(bool p_bForce)castor3d::RenderWindow
RenderWindow(castor::String const &p_name, Engine &engine)castor3d::RenderWindow
resize(int x, int y)castor3d::RenderWindow
resize(castor::Size const &p_size)castor3d::RenderWindow
saveFrame()castor3d::RenderWindowinline
setCamera(CameraSPtr p_pCamera)castor3d::RenderWindow
setContext(ContextSPtr p_context)castor3d::RenderWindowinline
setFullscreen(bool p_value)castor3d::RenderWindowinline
setIntraOcularDistance(real p_rIao)castor3d::RenderWindow
setPixelFormat(castor::PixelFormat val)castor3d::RenderWindow
setRenderTarget(RenderTargetSPtr p_pTarget)castor3d::RenderWindowinline
setScene(SceneSPtr p_scene)castor3d::RenderWindow
setStereo(bool p_bStereo)castor3d::RenderWindow
setViewportType(ViewportType val)castor3d::RenderWindow
setVSync(bool p_value)castor3d::RenderWindowinline
updateFullScreen(bool val)castor3d::RenderWindow
~RenderWindow()castor3d::RenderWindow