Castor3D  ..
castor3d::DirectionalLight Liste des membres

Liste complète des membres de castor3d::DirectionalLight, y compris les membres hérités :

bind(castor::PxBufferBase &texture, uint32_t index) constcastor3d::LightCategory
create(Light &light)castor3d::DirectionalLightstatic
createTextWriter(castor::String const &tabs) overridecastor3d::DirectionalLightinlinevirtual
doCopyComponent(castor::Point2f const &components, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(castor::Point2f const &components, float component, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(castor::Point3f const &components, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(castor::Point3f const &components, float component, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(castor::Point4f const &components, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(castor::ConstCoords4f const &components, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(castor::Coords4f const &components, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(castor::Matrix4x4f const &components, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
doCopyComponent(int32_t const &components, uint32_t index, uint32_t &offset, castor::PxBufferBase &data) constcastor3d::LightCategoryprotected
getBoundingBox() constcastor3d::LightCategoryinline
getColour() constcastor3d::LightCategoryinline
getColour()castor3d::LightCategoryinline
getDiffuseIntensity() constcastor3d::LightCategoryinline
getDirection() constcastor3d::DirectionalLightinline
getFarPlane() constcastor3d::LightCategoryinline
getIntensity() constcastor3d::LightCategoryinline
getIntensity()castor3d::LightCategoryinline
getLight() constcastor3d::LightCategoryinline
getLight()castor3d::LightCategoryinline
getLightSpaceTransform() constcastor3d::DirectionalLightinline
getLightType() constcastor3d::LightCategoryinline
getSpecularIntensity() constcastor3d::LightCategoryinline
LightCategory(LightType lightType, Light &light)castor3d::LightCategoryexplicitprotected
m_cubeBoxcastor3d::LightCategoryprotected
m_farPlanecastor3d::LightCategoryprotected
Scene classcastor3d::DirectionalLightfriend
setColour(castor::Point3f const &value)castor3d::LightCategoryinline
setDiffuseIntensity(float value)castor3d::LightCategoryinline
setIntensity(castor::Point2f const &value)castor3d::LightCategoryinline
setSpecularIntensity(float value)castor3d::LightCategoryinline
update() overridecastor3d::DirectionalLightvirtual
updateShadow(castor::Point3r const &target, Viewport &viewport, int32_t index=-1) overridecastor3d::DirectionalLightvirtual
~DirectionalLight()castor3d::DirectionalLight
~LightCategory()castor3d::LightCategoryvirtual