addKeyFrame(AnimationKeyFrameUPtr &&keyFrame) | castor3d::Animation | |
addObject(castor::String const &name, SkeletonAnimationObjectSPtr parent) | castor3d::SkeletonAnimation | |
addObject(BoneSPtr bone, SkeletonAnimationObjectSPtr parent) | castor3d::SkeletonAnimation | |
addObject(SkeletonAnimationObjectSPtr object, SkeletonAnimationObjectSPtr parent) | castor3d::SkeletonAnimation | |
Animation(Animation &&rhs)=default | castor3d::Animation | |
Animation(Animation const &rhs)=delete | castor3d::Animation | |
Animation(AnimationType type, Animable &animable, castor::String const &name=castor::cuEmptyString) | castor3d::Animation | |
begin() const | castor3d::Animation | inline |
begin() | castor3d::Animation | inline |
BinaryParser< SkeletonAnimation > class | castor3d::SkeletonAnimation | friend |
BinaryWriter< SkeletonAnimation > class | castor3d::SkeletonAnimation | friend |
end() const | castor3d::Animation | inline |
end() | castor3d::Animation | inline |
find(castor::Milliseconds const &time) | castor3d::Animation | |
findKeyFrame(castor::Milliseconds const &time, AnimationKeyFrameArray::iterator &prv, AnimationKeyFrameArray::iterator &cur) const | castor3d::Animation | |
getLength() const | castor3d::Animation | inline |
getObject(Bone const &bone) const | castor3d::SkeletonAnimation | |
getObject(castor::String const &name) const | castor3d::SkeletonAnimation | |
getObject(SkeletonAnimationObjectType type, castor::String const &name) const | castor3d::SkeletonAnimation | |
getObjects() const | castor3d::SkeletonAnimation | inline |
getRootObjects() const | castor3d::SkeletonAnimation | inline |
getType() const | castor3d::Animation | inline |
hasObject(SkeletonAnimationObjectType type, castor::String const &name) const | castor3d::SkeletonAnimation | |
isEmpty() const | castor3d::Animation | inline |
m_arrayMoving | castor3d::SkeletonAnimation | protected |
m_keyframes | castor3d::Animation | protected |
m_length | castor3d::Animation | protected |
m_toMove | castor3d::SkeletonAnimation | protected |
m_type | castor3d::Animation | protected |
operator=(SkeletonAnimation &&rhs)=default | castor3d::SkeletonAnimation | |
operator=(SkeletonAnimation const &rhs)=delete | castor3d::SkeletonAnimation | |
castor3d::Animation::operator=(Animation &&rhs)=default | castor3d::Animation | |
castor3d::Animation::operator=(Animation const &rhs)=delete | castor3d::Animation | |
SkeletonAnimation(Animable &animable, castor::String const &name=castor::cuEmptyString) | castor3d::SkeletonAnimation | |
SkeletonAnimation(SkeletonAnimation &&rhs)=default | castor3d::SkeletonAnimation | |
SkeletonAnimation(SkeletonAnimation const &rhs)=delete | castor3d::SkeletonAnimation | |
SkeletonAnimationInstance class | castor3d::SkeletonAnimation | friend |
updateLength() | castor3d::Animation | |
~Animation() | castor3d::Animation | |
~SkeletonAnimation() | castor3d::SkeletonAnimation | |