MorphingRenderNode(RenderPipeline &p_pipeline, PassRenderNode &&p_passNode, ModelMatrixUbo &p_modelMatrixBuffer, ModelUbo &p_modelBuffer, GeometryBuffers &p_buffers, SceneNode &p_sceneNode, DataType &p_data, InstanceType &p_instance, AnimatedMesh &p_mesh, MorphingUbo &p_morphingUbo) | castor3d::MorphingRenderNode | |
ObjectRenderNode(RenderPipeline &p_pipeline, PassRenderNode &&p_passNode, ModelMatrixUbo &p_modelMatrixBuffer, ModelUbo &p_modelBuffer, GeometryBuffers &p_buffers, SceneNode &p_sceneNode, DataType &p_data, InstanceType &p_instance) | castor3d::ObjectRenderNode< DataTypeT, InstanceTypeT > | |