Castor3D  ..
castor3d::DirectionalLightPass::Program Liste des membres

Liste complète des membres de castor3d::DirectionalLightPass::Program, y compris les membres hérités :

bind(Light const &light)castor3d::LightPass::Program
cleanup()castor3d::LightPass::Program
initialise(VertexBuffer &vbo, MatrixUbo &matrixUbo, SceneUbo &sceneUbo, UniformBuffer &gpInfoUbo, ModelMatrixUbo *modelMatrixUbo)castor3d::LightPass::Program
m_blendPipelinecastor3d::LightPass::Program
m_firstPipelinecastor3d::LightPass::Program
m_geometryBufferscastor3d::LightPass::Program
m_lightColourcastor3d::LightPass::Program
m_lightFarPlanecastor3d::LightPass::Program
m_lightIntensitycastor3d::LightPass::Program
m_programcastor3d::LightPass::Program
Program(Engine &engine, glsl::Shader const &vtx, glsl::Shader const &pxl)castor3d::DirectionalLightPass::Program
render(castor::Size const &size, uint32_t count, bool first, uint32_t offset) constcastor3d::LightPass::Program
~Program()castor3d::DirectionalLightPass::Programvirtual