Castor3D
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Liste complète des membres de castor3d::shader::PointLight, y compris les membres hérités :
m_attenuation() const | castor3d::shader::PointLight | |
m_index() const | castor3d::shader::PointLight | |
m_lightBase() const | castor3d::shader::PointLight | |
m_position() const | castor3d::shader::PointLight | |
operator=(PointLight const &rhs) | castor3d::shader::PointLight | |
operator=(T const &rhs) | castor3d::shader::PointLight | inline |
PointLight() | castor3d::shader::PointLight | |
PointLight(glsl::GlslWriter *writer, castor::String const &name=castor::String()) | castor3d::shader::PointLight |