Castor3D
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Liste complète des membres de castor3d::TextureStorage, y compris les membres hérités :
bind(uint32_t p_index) const =0 | castor3d::TextureStorage | pure virtual |
getCPUAccess() const | castor3d::TextureStorage | inline |
getGPUAccess() const | castor3d::TextureStorage | inline |
getType() const | castor3d::TextureStorage | inline |
lock(AccessTypes const &p_lock)=0 | castor3d::TextureStorage | pure virtual |
lock(AccessTypes const &p_lock, uint32_t p_index)=0 | castor3d::TextureStorage | pure virtual |
m_cpuAccess | castor3d::TextureStorage | protected |
m_gpuAccess | castor3d::TextureStorage | protected |
m_type | castor3d::TextureStorage | protected |
TextureStorage(TextureStorageType p_type, TextureLayout &p_layout, AccessTypes const &cpuAccess, AccessTypes const &gpuAccess) | castor3d::TextureStorage | |
unbind(uint32_t p_index) const =0 | castor3d::TextureStorage | pure virtual |
unlock(bool p_modified)=0 | castor3d::TextureStorage | pure virtual |
unlock(bool p_modified, uint32_t p_index)=0 | castor3d::TextureStorage | pure virtual |
~TextureStorage() | castor3d::TextureStorage | virtual |