Castor3D  ..
castor3d::Ray Liste des membres

Liste complète des membres de castor3d::Ray, y compris les membres hérités :

intersects(castor::Point3r const &p_pt1, castor::Point3r const &p_pt2, castor::Point3r const &p_pt3, real &p_distance) constcastor3d::Ray
intersects(Face const &p_face, castor::Matrix4x4r const &p_transform, Submesh const &p_submesh, real &p_distance) constcastor3d::Ray
intersects(castor::Point3r const &p_point, real &p_distance) constcastor3d::Ray
intersects(castor::BoundingBox const &p_box, real &p_distance) constcastor3d::Ray
intersects(castor::BoundingSphere const &p_sphere, real &p_distance) constcastor3d::Ray
intersects(GeometrySPtr p_geometry, Face &p_nearestFace, SubmeshSPtr &p_nearestSubmesh, real &p_distance) constcastor3d::Ray
m_directioncastor3d::Ray
m_origincastor3d::Ray
projectVertex(castor::Point3r const &p_point, castor::Point3r &p_result) constcastor3d::Ray
Ray(castor::Point2i const &p_point, Camera const &p_camera)castor3d::Ray
Ray(int p_x, int p_y, Camera const &p_camera)castor3d::Ray
Ray(castor::Point3r const &p_origin, castor::Point3r const &p_direction)castor3d::Ray