Castor3D  ..
castor3d::TextureUnit Liste des membres

Liste complète des membres de castor3d::TextureUnit, y compris les membres hérités :

bind() constcastor3d::TextureUnit
cleanup()castor3d::TextureUnit
getAutoMipmaps() constcastor3d::TextureUnitinline
getChannel() constcastor3d::TextureUnitinline
getIndex() constcastor3d::TextureUnitinline
getRenderTarget() constcastor3d::TextureUnitinline
getSampler() constcastor3d::TextureUnitinline
getTexture() constcastor3d::TextureUnitinline
getType() constcastor3d::TextureUnit
initialise()castor3d::TextureUnit
isTextured() constcastor3d::TextureUnitinline
setAutoMipmaps(bool value)castor3d::TextureUnitinline
setChannel(castor3d::TextureChannel value)castor3d::TextureUnitinline
setIndex(uint32_t value)castor3d::TextureUnitinline
setRenderTarget(RenderTargetSPtr value)castor3d::TextureUnitinline
setSampler(SamplerSPtr value)castor3d::TextureUnitinline
setTexture(TextureLayoutSPtr texture)castor3d::TextureUnit
TextureRenderer classcastor3d::TextureUnitfriend
TextureUnit(Engine &engine)castor3d::TextureUnitexplicit
unbind() constcastor3d::TextureUnit
~TextureUnit()castor3d::TextureUnit