Castor3D
0.16.0
Multiplatform 3D engine
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Membres de classe
castor
RgbColourT
castor::RgbColourT< ComponentType > Liste des membres
Liste complète des membres de
castor::RgbColourT< ComponentType >
, y compris les membres hérités :
begin
()
castor::RgbColourT< ComponentType >
inline
begin
() const
castor::RgbColourT< ComponentType >
inline
blue
()
castor::RgbColourT< ComponentType >
inline
blue
() const
castor::RgbColourT< ComponentType >
inline
constPtr
() const
castor::RgbColourT< ComponentType >
inline
end
()
castor::RgbColourT< ComponentType >
inline
end
() const
castor::RgbColourT< ComponentType >
inline
fromABGR
(Point4ub const &colour)
castor::RgbColourT< ComponentType >
static
fromABGR
(Point4f const &colour)
castor::RgbColourT< ComponentType >
static
fromABGR
(uint8_t const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromABGR
(float const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromABGR
(uint32_t colour)
castor::RgbColourT< ComponentType >
static
fromARGB
(Point4ub const &colour)
castor::RgbColourT< ComponentType >
static
fromARGB
(Point4f const &colour)
castor::RgbColourT< ComponentType >
static
fromARGB
(uint8_t const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromARGB
(float const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromARGB
(uint32_t colour)
castor::RgbColourT< ComponentType >
static
fromBGR
(Point3ub const &colour)
castor::RgbColourT< ComponentType >
static
fromBGR
(Point3f const &colour)
castor::RgbColourT< ComponentType >
static
fromBGR
(uint8_t const(&colour)[3])
castor::RgbColourT< ComponentType >
static
fromBGR
(float const(&colour)[3])
castor::RgbColourT< ComponentType >
static
fromBGR
(uint32_t colour)
castor::RgbColourT< ComponentType >
static
fromBGRA
(Point4ub const &colour)
castor::RgbColourT< ComponentType >
static
fromBGRA
(Point4f const &colour)
castor::RgbColourT< ComponentType >
static
fromBGRA
(uint8_t const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromBGRA
(float const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromBGRA
(uint32_t colour)
castor::RgbColourT< ComponentType >
static
fromComponents
(T1 const &r, T2 const &g, T3 const &b)
castor::RgbColourT< ComponentType >
inline
static
fromHSB
(float hue, float saturation, float brightness)
castor::RgbColourT< ComponentType >
static
fromPredefined
(PredefinedRgbColour predefined)
castor::RgbColourT< ComponentType >
inline
static
fromRGB
(Point3ub const &colour)
castor::RgbColourT< ComponentType >
static
fromRGB
(Point3f const &colour)
castor::RgbColourT< ComponentType >
static
fromRGB
(uint8_t const(&colour)[3])
castor::RgbColourT< ComponentType >
static
fromRGB
(float const(&colour)[3])
castor::RgbColourT< ComponentType >
static
fromRGB
(uint32_t colour)
castor::RgbColourT< ComponentType >
static
fromRGBA
(Point4ub const &colour)
castor::RgbColourT< ComponentType >
static
fromRGBA
(Point4f const &colour)
castor::RgbColourT< ComponentType >
static
fromRGBA
(uint8_t const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromRGBA
(float const(&colour)[4])
castor::RgbColourT< ComponentType >
static
fromRGBA
(uint32_t colour)
castor::RgbColourT< ComponentType >
static
get
(RgbComponent component)
castor::RgbColourT< ComponentType >
inline
get
(RgbComponent component) const
castor::RgbColourT< ComponentType >
inline
green
()
castor::RgbColourT< ComponentType >
inline
green
() const
castor::RgbColourT< ComponentType >
inline
operator*=
(T scalar)
castor::RgbColourT< ComponentType >
inline
operator*=
(ComponentType const &component)
castor::RgbColourT< ComponentType >
operator+=
(RgbColourT const &rhs)
castor::RgbColourT< ComponentType >
operator+=
(T scalar)
castor::RgbColourT< ComponentType >
inline
operator+=
(ComponentType const &component)
castor::RgbColourT< ComponentType >
operator-=
(RgbColourT const &rhs)
castor::RgbColourT< ComponentType >
operator-=
(T scalar)
castor::RgbColourT< ComponentType >
inline
operator-=
(ComponentType const &component)
castor::RgbColourT< ComponentType >
operator/=
(T scalar)
castor::RgbColourT< ComponentType >
inline
operator/=
(ComponentType const &component)
castor::RgbColourT< ComponentType >
operator=
(RgbColourT const &rhs)=default
castor::RgbColourT< ComponentType >
operator=
(RgbColourT &&rhs) noexcept=default
castor::RgbColourT< ComponentType >
operator[]
(RgbComponent component)
castor::RgbColourT< ComponentType >
inline
operator[]
(RgbComponent component) const
castor::RgbColourT< ComponentType >
inline
operator[]
(size_t component)
castor::RgbColourT< ComponentType >
inline
operator[]
(size_t component) const
castor::RgbColourT< ComponentType >
inline
ptr
()
castor::RgbColourT< ComponentType >
inline
red
()
castor::RgbColourT< ComponentType >
inline
red
() const
castor::RgbColourT< ComponentType >
inline
RgbColourT
castor::RgbColourT< ComponentType >
friend
RgbColourT
()=default
castor::RgbColourT< ComponentType >
RgbColourT
(RgbColourT const &rhs)=default
castor::RgbColourT< ComponentType >
RgbColourT
(RgbColourT &&rhs) noexcept=default
castor::RgbColourT< ComponentType >
RgbColourT
(RgbColourT< ComponentU > const &rhs, float gamma=2.2f)
castor::RgbColourT< ComponentType >
explicit
RgbColourT
(float r, float g, float b)
castor::RgbColourT< ComponentType >
~RgbColourT
() noexcept=default
castor::RgbColourT< ComponentType >
Généré par
1.10.0