Castor3D 0.16.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::shader::AppendBufferBase, y compris les membres hérités :
AppendBufferBase(sdw::ShaderWriter &writer, castor::MbString blockName, castor::MbString variableName, uint32_t binding, uint32_t set, bool enabled=true) | castor3d::shader::AppendBufferBase | |
getCount() const | castor3d::shader::AppendBufferBase | inline |
getWriter() const noexcept | castor3d::shader::AppendBufferBase | inline |
incrementCount() const | castor3d::shader::AppendBufferBase | |
isEnabled() const noexcept | castor3d::shader::AppendBufferBase | inline |
m_count | castor3d::shader::AppendBufferBase | protected |
m_ssbo | castor3d::shader::AppendBufferBase | protected |
m_variableName | castor3d::shader::AppendBufferBase | protected |
m_writer | castor3d::shader::AppendBufferBase | protected |