Castor3D 0.15.0
Multiplatform 3D engine
castor3d::RenderQuad Liste des membres

Liste complète des membres de castor3d::RenderQuad, y compris les membres hérités :

cleanup()castor3d::RenderQuad
createPipeline(VkExtent2D const &size, castor::Position const &position, ashes::PipelineShaderStageCreateInfoArray const &program, ashes::RenderPass const &renderPass, ashes::VkPushConstantRangeArray const &pushRanges=ashes::VkPushConstantRangeArray{}, ashes::PipelineDepthStencilStateCreateInfo dsState=ashes::PipelineDepthStencilStateCreateInfo{ 0u, VK_FALSE, VK_FALSE })castor3d::RenderQuad
createPipelineAndPass(VkExtent2D const &size, castor::Position const &position, ashes::PipelineShaderStageCreateInfoArray const &program, ashes::RenderPass const &renderPass, ashes::WriteDescriptorSetArray const &writes, ashes::VkPushConstantRangeArray const &pushRanges=ashes::VkPushConstantRangeArray{}, ashes::PipelineDepthStencilStateCreateInfo dsState=ashes::PipelineDepthStencilStateCreateInfo{ 0u, false, false })castor3d::RenderQuad
getDevice() constcastor3d::RenderQuadinline
getRenderSystem() constcastor3d::RenderQuadinline
getSampler() constcastor3d::RenderQuadinline
initialisePass(uint32_t passIndex)castor3d::RenderQuad
initialisePasses()castor3d::RenderQuad
m_configcastor3d::RenderQuadprotected
m_devicecastor3d::RenderQuadprotected
m_renderSystemcastor3d::RenderQuadprotected
m_samplercastor3d::RenderQuadprotected
registerPass(ashes::CommandBuffer &commandBuffer, uint32_t descriptorSetIndex) constcastor3d::RenderQuad
registerPass(ashes::CommandBuffer &commandBuffer) constcastor3d::RenderQuadinline
registerPassInputs(ashes::WriteDescriptorSetArray const &writes, bool invertY=false)castor3d::RenderQuad
RenderQuad(RenderDevice const &device, castor::String const &name, VkFilter samplerFilter, rq::Config config)castor3d::RenderQuadprotected
RenderQuad(RenderQuad &&rhs) noexceptcastor3d::RenderQuadexplicit
RenderQuadBuilderTcastor3d::RenderQuadfriend
~RenderQuad()castor3d::RenderQuadvirtual