Liste complète des membres de castor3d::FrameStyle, y compris les membres hérités :
ControlStyle(ControlType type, castor::String const &name, Scene *scene, Engine &engine, MouseCursor cursor=MouseCursor::eArrow) | castor3d::ControlStyle | inline |
doCreateMaterial(MaterialObs material, float offset, castor::String const &suffix) | castor3d::ControlStyle | inlineprotected |
FrameCtrl | castor3d::FrameStyle | friend |
FrameStyle(castor::String const &name, Scene *scene, Engine &engine, castor::String const &fontName) | castor3d::FrameStyle | inline |
FrameStyle(castor::String const &name, Engine &engine, castor::String const &fontName) | castor3d::FrameStyle | inline |
getBackgroundMaterial() const noexcept | castor3d::ControlStyle | inline |
getCursor() const noexcept | castor3d::ControlStyle | inline |
getEngine() const noexcept | castor3d::ControlStyle | inline |
getForegroundMaterial() const noexcept | castor3d::ControlStyle | inline |
getHeaderFontName() const | castor3d::FrameStyle | inline |
getHeaderTextMaterial() const | castor3d::FrameStyle | inline |
getScene() const noexcept | castor3d::ControlStyle | inline |
getType() const noexcept | castor3d::ControlStyle | inline |
hasScene() const noexcept | castor3d::ControlStyle | inline |
isBackgroundInvisible() const noexcept | castor3d::ControlStyle | inline |
isForegroundInvisible() const noexcept | castor3d::ControlStyle | inline |
setBackgroundInvisible(bool value) noexcept | castor3d::ControlStyle | inline |
setBackgroundMaterial(MaterialObs value) | castor3d::ControlStyle | inline |
setCursor(MouseCursor value) noexcept | castor3d::ControlStyle | inline |
setForegroundInvisible(bool value) noexcept | castor3d::ControlStyle | inline |
setForegroundMaterial(MaterialObs value) | castor3d::ControlStyle | inline |
setHeaderFont(castor::String const &value) | castor3d::FrameStyle | inline |
setHeaderTextMaterial(MaterialObs value) | castor3d::FrameStyle | inline |
Type | castor3d::FrameStyle | static |
~ControlStyle() noexcept=default | castor3d::ControlStyle | virtual |