Castor3D 0.15.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::VoxelizerUbo, y compris les membres hérités :
Configuration typedef | castor3d::VoxelizerUbo | |
cpuUpdate(VoxelSceneData const &voxelConfig, float worldToGrid, uint32_t voxelGridSize) | castor3d::VoxelizerUbo | |
createPassBinding(crg::FramePass &pass, uint32_t binding) const | castor3d::VoxelizerUbo | inline |
createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const | castor3d::VoxelizerUbo | inline |
getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) const | castor3d::VoxelizerUbo | inline |
getUbo() const | castor3d::VoxelizerUbo | inline |
operator=(VoxelizerUbo const &rhs)=delete | castor3d::VoxelizerUbo | |
operator=(VoxelizerUbo &&rhs)=delete | castor3d::VoxelizerUbo | |
VoxelizerUbo(VoxelizerUbo const &rhs)=delete | castor3d::VoxelizerUbo | |
VoxelizerUbo(VoxelizerUbo &&rhs)=default | castor3d::VoxelizerUbo | |
VoxelizerUbo(RenderDevice const &device) | castor3d::VoxelizerUbo | explicit |
~VoxelizerUbo() | castor3d::VoxelizerUbo |