Castor3D 0.15.0
Multiplatform 3D engine
castor3d::GBufferBase Liste des membres

Liste complète des membres de castor3d::GBufferBase, y compris les membres hérités :

doCreateTexture(crg::ResourcesCache &resources, castor::String const &name, VkImageCreateFlags createFlags, VkExtent3D const &size, uint32_t layerCount, VkSampleCountFlagBits sampleCount, uint32_t mipLevels, VkFormat format, VkImageUsageFlags usageFlags, VkBorderColor const &borderColor, VkCompareOp compareOp) constcastor3d::GBufferBaseprotected
doCreateTextures(crg::ResourcesCache &resources, std::array< TexturePtr, size_t(TextureEnumT::eCount) > const &inputs, castor::String const &prefix, VkImageCreateFlags createFlags, castor::Size const &size, uint32_t layerCount=1u, VkSampleCountFlagBits sampleCount=VK_SAMPLE_COUNT_1_BIT) constcastor3d::GBufferBaseinlineprotected
doCreateTextures(crg::ResourcesCache &resources, std::array< TexturePtr, size_t(TextureEnumT::eCount) > const &inputs, castor::String const &prefix, VkImageCreateFlags createFlags, VkExtent3D const &size, VkSampleCountFlagBits sampleCount=VK_SAMPLE_COUNT_1_BIT) constcastor3d::GBufferBaseinlineprotected
GBufferBase(RenderDevice const &device, castor::String name)castor3d::GBufferBaseexplicit
m_devicecastor3d::GBufferBaseprotected