Castor3D 0.15.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::SkeletonNode, y compris les membres hérités :
BinaryParser< BoneNode > | castor3d::SkeletonNode | friend |
BinaryParser< SkeletonNode > | castor3d::SkeletonNode | friend |
BinaryWriter< BoneNode > | castor3d::SkeletonNode | friend |
BinaryWriter< SkeletonNode > | castor3d::SkeletonNode | friend |
getParent() const noexcept | castor3d::SkeletonNode | inline |
getSkeleton() const noexcept | castor3d::SkeletonNode | inline |
getTransform() const noexcept | castor3d::SkeletonNode | inline |
getType() const noexcept | castor3d::SkeletonNode | inline |
setTransform(NodeTransform tranform) noexcept | castor3d::SkeletonNode | inline |
Skeleton | castor3d::SkeletonNode | friend |
SkeletonNode(SkeletonNodeType type, castor::String name, Skeleton &skeleton) | castor3d::SkeletonNode | explicitprotected |
SkeletonNode(castor::String name, Skeleton &skeleton) | castor3d::SkeletonNode | explicit |
~SkeletonNode()=default | castor3d::SkeletonNode | virtual |