Castor3D 0.14.0
Multiplatform 3D engine
castor3d::PostEffect Liste des membres

Liste complète des membres de castor3d::PostEffect, y compris les membres hérités :

accept(PipelineVisitorBase &visitor)=0castor3d::PostEffectpure virtual
cleanup(castor3d::RenderDevice const &device)castor3d::PostEffect
doCopyImage(crg::RunnableGraph &graph, crg::RunnablePass const &runnable, crg::RecordContext &context, VkCommandBuffer commandBuffer, uint32_t index, crg::ImageViewId const &source, crg::ImageViewId const &target)castor3d::PostEffectprotected
enable(bool value)castor3d::PostEffectinline
getFullName() constcastor3d::PostEffectinline
getPass() const =0castor3d::PostEffectpure virtual
getResult() constcastor3d::PostEffectinline
initialise(castor3d::RenderDevice const &device, crg::ImageViewId const &texture, crg::FramePass const &previousPass)castor3d::PostEffect
isAfterToneMapping() constcastor3d::PostEffectinline
isEnabled() constcastor3d::PostEffectinline
Kind énumérationcastor3d::PostEffect
m_enabledcastor3d::PostEffectprotected
m_fullNamecastor3d::PostEffectprotected
m_graphcastor3d::PostEffectprotected
m_kindcastor3d::PostEffectprotected
m_passesCountcastor3d::PostEffectprotected
m_renderTargetcastor3d::PostEffectprotected
m_resultcastor3d::PostEffectprotected
m_targetcastor3d::PostEffectprotected
PostEffect(castor::String const &name, castor::String const &groupName, castor::String const &fullName, RenderTarget &renderTarget, RenderSystem &renderSystem, Parameters const &parameters, uint32_t passesCount=1u, Kind kind=Kind::eHDR)castor3d::PostEffectprotected
setParameters(Parameters parameters)=0castor3d::PostEffectpure virtual
update(CpuUpdater &updater)castor3d::PostEffect
update(GpuUpdater &updater)castor3d::PostEffect
writeInto(castor::StringStream &file, castor::String const &tabs)castor3d::PostEffect
~PostEffect()castor3d::PostEffectvirtual