Castor3D 0.14.0
Multiplatform 3D engine
|
Liste complète des membres de castor3d::OpaqueResolvePass, y compris les membres hérités :
accept(PipelineVisitorBase &visitor) | castor3d::OpaqueResolvePass | |
EnvMapArray typedef | castor3d::OpaqueResolvePass | |
getLastPass() const | castor3d::OpaqueResolvePass | inline |
OpaqueResolvePass(crg::FramePassGroup &graph, crg::FramePassArray const &previousPasses, RenderDevice const &device, ProgressBar *progress, Scene &scene, Texture const &depthObj, OpaquePassResult const &gp, SsaoConfig const &ssao, Texture const &ssaoResult, Texture const &subsurfaceScattering, LightPassResult const &lighting, Texture const &result, SceneUbo const &sceneUbo, GpInfoUbo const &gpInfoUbo, HdrConfigUbo const &hdrConfigUbo) | castor3d::OpaqueResolvePass | |
ProgramPtr typedef | castor3d::OpaqueResolvePass | |
update(CpuUpdater &updater) | castor3d::OpaqueResolvePass |