Castor3D 0.14.0
Multiplatform 3D engine
Espaces de nommage | Fonctions | Variables
Référence du fichier PipelineNodes.hpp

Espaces de nommage

namespace  castor3d
 

Fonctions

void castor3d::registerPipelineNodes (PipelineBaseHash hash, ashes::BufferBase const &buffer, std::vector< PipelineBuffer > &nodesIds)
 
uint32_t castor3d::getPipelineNodeIndex (PipelineBaseHash hash, ashes::BufferBase const &buffer, std::vector< PipelineBuffer > const &cont)
 
PipelineNodes & castor3d::getPipelineNodes (PipelineBaseHash hash, ashes::BufferBase const &buffer, std::vector< PipelineBuffer > const &cont, PipelineNodes *nodes, VkDeviceSize maxNodesCount)
 

Variables

static uint32_t constexpr castor3d::InvalidPipelineIndex = ~( 0u )