Castor3D 0.14.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::QueuesData, y compris les membres hérités :
begin() const | castor3d::QueuesData | inline |
end() const | castor3d::QueuesData | inline |
familyIndex | castor3d::QueuesData | |
familySupport | castor3d::QueuesData | |
front() const | castor3d::QueuesData | inline |
getQueue() | castor3d::QueuesData | |
getQueueSize() const | castor3d::QueuesData | inline |
initialise(ashes::Device const &device) | castor3d::QueuesData | |
operator=(QueuesData const &)=delete | castor3d::QueuesData | |
operator=(QueuesData &&rhs) | castor3d::QueuesData | |
putQueue(QueueData const *queue) | castor3d::QueuesData | |
QueuesData(QueuesData const &)=delete | castor3d::QueuesData | |
QueuesData(QueuesData &&rhs) | castor3d::QueuesData | |
QueuesData(QueueFamilyFlags familySupport=QueueFamilyFlag::eNone, uint32_t familyIndex=0xFFFFFFFFu) | castor3d::QueuesData | |
RenderDevice | castor3d::QueuesData | friend |
reserveQueue() const | castor3d::QueuesData | |
setQueueSize(size_t count) | castor3d::QueuesData |