Castor3D 0.14.0
Multiplatform 3D engine
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Espaces de nommage | |
namespace | castor3d |
Background | |
using | castor3d::BackgroundChangedFunc = std::function< void(SceneBackground const &) > |
using | castor3d::OnBackgroundChanged = castor::SignalT< BackgroundChangedFunc > |
using | castor3d::OnBackgroundChangedConnection = OnBackgroundChanged::connection |
castor3d::CU_DeclareSmartPtr (SceneBackground) | |