Castor3D 0.14.0
Multiplatform 3D engine
castor3d::PipelineVisitorBase Liste des membres

Liste complète des membres de castor3d::PipelineVisitorBase, y compris les membres hérités :

configcastor3d::PipelineVisitorBase
doFilter(crg::ImageViewId const &viewId, TextureFactors const &factors) const =0castor3d::PipelineVisitorBaseprotectedpure virtual
PipelineVisitorBase(Config config)castor3d::PipelineVisitorBaseinlineexplicitprotected
visit(ShaderModule const &shader, bool forceProgramsVisit)=0castor3d::PipelineVisitorBasepure virtual
visit(ShaderModule const &shader)castor3d::PipelineVisitorBaseinline
visit(DebugConfig const &config)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, crg::ImageViewId const &viewId, VkImageLayout layout, TextureFactors const &factors={})castor3d::PipelineVisitorBaseinline
visit(castor::String const &name, Texture const &texture, VkImageLayout layout, TextureFactors const &factors={})castor3d::PipelineVisitorBaseinline
visit(castor::String const &category)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, bool &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, int16_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, uint16_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, int32_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, uint32_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, int64_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, uint64_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, int32_t &enumValue, castor::StringArray const &enumNames, bool *control)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, uint32_t &enumValue, castor::StringArray const &enumNames, bool *control)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, float &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, double &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, BlendMode &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, ParallaxOcclusionMode &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkCompareOp &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::RgbColour &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::RgbaColour &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::HdrRgbColour &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::HdrRgbaColour &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point2f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point2i &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point2ui &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point3f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point3i &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point3ui &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point4f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point4i &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Point4ui &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::Matrix4x4f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::RangedValue< float > &range, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::RangedValue< int32_t > &range, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::RangedValue< uint32_t > &range, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, float &value, castor::Range< float > const &range, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, int32_t &value, castor::Range< int32_t > const &range, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, uint32_t &value, castor::Range< uint32_t > const &range, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, castor::ChangeTracked< TypeT > &value)castor3d::PipelineVisitorBaseinline
visit(castor::String const &name, castor::GroupChangeTracked< TypeT > &value)castor3d::PipelineVisitorBaseinline
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, float &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, int32_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, uint32_t &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point2f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point2i &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point2ui &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point3f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point3i &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point3ui &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point4f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point4i &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Point4ui &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::Matrix4x4f &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::RangedValue< float > &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::RangedValue< int32_t > &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::RangedValue< uint32_t > &value, bool *control=nullptr)=0castor3d::PipelineVisitorBasepure virtual
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::ChangeTracked< TypeT > &value)castor3d::PipelineVisitorBaseinline
visit(castor::String const &name, VkShaderStageFlags shaders, castor::String const &bufferName, castor::String const &varName, castor::GroupChangeTracked< TypeT > &value)castor3d::PipelineVisitorBaseinline
~PipelineVisitorBase()=defaultcastor3d::PipelineVisitorBasevirtual