|
C3D_API void | castor3d::createUniformPassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::BufferBase const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|
C3D_API void | castor3d::createInputStoragePassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::BufferBase const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|
C3D_API void | castor3d::createInOutStoragePassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::BufferBase const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|
C3D_API void | castor3d::createOutputStoragePassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::BufferBase const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|
C3D_API void | castor3d::createUniformPassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::Buffer< uint8_t > const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|
C3D_API void | castor3d::createInputStoragePassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::Buffer< uint8_t > const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|
C3D_API void | castor3d::createInOutStoragePassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::Buffer< uint8_t > const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|
C3D_API void | castor3d::createOutputStoragePassBinding (crg::FramePass &pass, uint32_t binding, std::string const &name, ashes::Buffer< uint8_t > const &buffer, VkDeviceSize offset, VkDeviceSize size) |
|