Castor3D 0.14.0
Multiplatform 3D engine
|
Espaces de nommage | |
namespace | castor3d |
Transparent | |
enum class | castor3d::WbTexture : uint8_t { castor3d::eAccumulation , castor3d::eRevealage , castor3d::eCount , castor3d::eMin = eAccumulation , castor3d::eMax =eCount-1 } |
Enumération des textures utilisées lors du weighted blend OIT. Plus de détails... | |
C3D_API castor::String | castor3d::getTextureName (WbTexture texture) |
C3D_API castor::String | castor3d::getTexName (WbTexture texture) |
C3D_API VkFormat | castor3d::getFormat (RenderDevice const &device, WbTexture texture) |
C3D_API VkClearValue | castor3d::getClearValue (WbTexture texture) |
C3D_API VkImageUsageFlags | castor3d::getUsageFlags (WbTexture texture) |
C3D_API VkBorderColor | castor3d::getBorderColor (WbTexture texture) |
uint32_t | castor3d::getMipLevels (RenderDevice const &device, WbTexture texture, castor::Size const &size) |
uint32_t | castor3d::getMipLevels (RenderDevice const &device, WbTexture texture, VkExtent3D const &size) |
castor3d::CU_DeclareCUSmartPtr (castor3d, WeightedBlendRendering, C3D_API) | |
castor3d::CU_DeclareCUSmartPtr (castor3d, TransparentPassResult, C3D_API) | |
castor3d::CU_DeclareCUSmartPtr (castor3d, TransparentRendering, C3D_API) | |