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using | castor3d::GpuDataBufferOffsetPtr = std::unique_ptr< GpuDataBufferOffset > |
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using | castor3d::GpuDataBufferOffsetModifyFunc = std::function< void(GpuDataBufferOffset const &) > |
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using | castor3d::GpuDataBufferOffsetModifySignal = castor::SignalT< GpuDataBufferOffsetModifyFunc > |
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using | castor3d::GpuDataBufferOffsetModifyConnection = castor::ConnectionT< GpuDataBufferOffsetModifySignal > |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, LightBuffer, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, PassBuffer, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, SssProfileBuffer, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, TextureConfigurationBuffer, C3D_API) |
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| castor3d::CU_DeclareCUSmartPtr (castor3d, TextureAnimationBuffer, C3D_API) |
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