addFeature(GpuFeature feature) | castor3d::GpuInformations | inline |
Context | castor3d::GpuInformations | friend |
getRenderer() const | castor3d::GpuInformations | inline |
getTotalMemorySize() const | castor3d::GpuInformations | inline |
getValue(GpuMin index) const | castor3d::GpuInformations | inline |
getValue(GpuMax index) const | castor3d::GpuInformations | inline |
getVendor() const | castor3d::GpuInformations | inline |
getVersion() const | castor3d::GpuInformations | inline |
GpuInformations() | castor3d::GpuInformations | inline |
hasFeature(GpuFeature feature) const | castor3d::GpuInformations | inline |
hasShaderStorageBuffers() const | castor3d::GpuInformations | inline |
hasShaderType(VkShaderStageFlagBits type) const | castor3d::GpuInformations | inline |
hasStereoRendering() const | castor3d::GpuInformations | inline |
removeFeature(GpuFeature feature) | castor3d::GpuInformations | inline |
setRenderer(castor::String const &value) | castor3d::GpuInformations | inline |
setTotalMemorySize(uint32_t value) | castor3d::GpuInformations | inline |
setValue(GpuMin index, uint32_t value) | castor3d::GpuInformations | inline |
setValue(GpuMax index, uint32_t value) | castor3d::GpuInformations | inline |
setVendor(castor::String const &value) | castor3d::GpuInformations | inline |
setVersion(castor::String const &value) | castor3d::GpuInformations | inline |
updateFeature(GpuFeature feature, bool supported) | castor3d::GpuInformations | inline |
useShaderType(VkShaderStageFlagBits type, bool value) | castor3d::GpuInformations | inline |