Castor3D 0.13.0
Multiplatform 3D engine
|
Espaces de nommage | |
namespace | castor3d |
Global Illumination | |
enum class | castor3d::GlobalIlluminationType : uint8_t { castor3d::eNone , castor3d::eRsm , castor3d::eVoxelConeTracing , castor3d::eLpv , castor3d::eLpvG , castor3d::eLayeredLpv , castor3d::eLayeredLpvG , castor3d::eCount , castor3d::eMin = eNone , castor3d::eMax =eCount-1 } |
Enumération des algorithmes de global illumination supportés. Plus de détails... | |
C3D_API castor::String | castor3d::getName (GlobalIlluminationType giType) |