Castor3D
0.13.0
Multiplatform 3D engine
castor3d
RenderPipeline
castor3d::RenderPipeline Liste des membres
Liste complète des membres de
castor3d::RenderPipeline
, y compris les membres hérités :
cleanup
(RenderDevice const &device)
castor3d::RenderPipeline
Descriptor
énumération
castor3d::RenderPipeline
Descriptor_COUNT
valeur énumérée
castor3d::RenderPipeline
Descriptor_MAX
valeur énumérée
castor3d::RenderPipeline
Descriptor_MIN
valeur énumérée
castor3d::RenderPipeline
eBuffers
valeur énumérée
castor3d::RenderPipeline
eMeshBuffers
valeur énumérée
castor3d::RenderPipeline
eTextures
valeur énumérée
castor3d::RenderPipeline
getAdditionalDescriptorSet
() const
castor3d::RenderPipeline
inline
getAdditionalDescriptorSetLayout
() const
castor3d::RenderPipeline
inline
getFlags
() const
castor3d::RenderPipeline
inline
getMeshletDescriptorSetLayout
() const
castor3d::RenderPipeline
inline
getPipeline
() const
castor3d::RenderPipeline
inline
getPipelineLayout
() const
castor3d::RenderPipeline
inline
getRenderSystem
() const
castor3d::RenderPipeline
inline
hasAdditionalDescriptorSetLayout
() const
castor3d::RenderPipeline
inline
hasMeshletDescriptorSetLayout
() const
castor3d::RenderPipeline
inline
hasPipeline
() const
castor3d::RenderPipeline
inline
initialise
(RenderDevice const &device, VkRenderPass renderPass)
castor3d::RenderPipeline
RenderPipeline
(RenderNodesPass &owner, RenderSystem &renderSystem, ashes::PipelineDepthStencilStateCreateInfo dsState, ashes::PipelineRasterizationStateCreateInfo rsState, ashes::PipelineColorBlendStateCreateInfo blState, ashes::PipelineMultisampleStateCreateInfo msState, ShaderProgramSPtr program, PipelineFlags const &flags)
castor3d::RenderPipeline
explicit
setAdditionalDescriptorSet
(ashes::DescriptorSet const &descriptorSet)
castor3d::RenderPipeline
inline
setAdditionalDescriptorSetLayout
(ashes::DescriptorSetLayout const &layout)
castor3d::RenderPipeline
inline
setMeshletDescriptorSetLayout
(ashes::DescriptorSetLayout const &layout)
castor3d::RenderPipeline
inline
setPushConstantRanges
(ashes::VkPushConstantRangeArray const &pushConstantRanges)
castor3d::RenderPipeline
inline
setScissor
(VkRect2D const &scissor)
castor3d::RenderPipeline
inline
setVertexLayouts
(ashes::PipelineVertexInputStateCreateInfoCRefArray const &layouts)
castor3d::RenderPipeline
setVertexLayouts
(std::vector< ashes::PipelineVertexInputStateCreateInfo > layouts)
castor3d::RenderPipeline
inline
setViewport
(VkViewport const &viewport)
castor3d::RenderPipeline
inline
~RenderPipeline
()
castor3d::RenderPipeline
Généré le Mercredi 8 Juin 2022 13:04:50 pour Castor3D par
1.9.3