Castor3D 0.13.0
Multiplatform 3D engine
castor3d::GpuBufferOffsetT< DataT > Liste des membres

Liste complète des membres de castor3d::GpuBufferOffsetT< DataT >, y compris les membres hérités :

buffercastor3d::GpuBufferOffsetT< DataT >
chunkcastor3d::GpuBufferOffsetT< DataT >
createInOutStoragePassBinding(crg::FramePass &pass, uint32_t binding, std::string const &name) constcastor3d::GpuBufferOffsetT< DataT >inline
createInputStoragePassBinding(crg::FramePass &pass, uint32_t binding, std::string const &name) constcastor3d::GpuBufferOffsetT< DataT >inline
createOutputStoragePassBinding(crg::FramePass &pass, uint32_t binding, std::string const &name) constcastor3d::GpuBufferOffsetT< DataT >inline
createUniformPassBinding(crg::FramePass &pass, uint32_t binding, std::string const &name) constcastor3d::GpuBufferOffsetT< DataT >inline
getBuffer() constcastor3d::GpuBufferOffsetT< DataT >inline
getBuffer()castor3d::GpuBufferOffsetT< DataT >inline
getCount() constcastor3d::GpuBufferOffsetT< DataT >inline
getData()castor3d::GpuBufferOffsetT< DataT >inline
getOffset() constcastor3d::GpuBufferOffsetT< DataT >inline
getPool() constcastor3d::GpuBufferOffsetT< DataT >inline
getPool()castor3d::GpuBufferOffsetT< DataT >inline
getSize() constcastor3d::GpuBufferOffsetT< DataT >inline
getStorageBinding(uint32_t binding) constcastor3d::GpuBufferOffsetT< DataT >inline
getUniformBinding(uint32_t binding) constcastor3d::GpuBufferOffsetT< DataT >inline
markDirty(VkAccessFlags dstAccessFlags, VkPipelineStageFlags dstPipelineFlags) constcastor3d::GpuBufferOffsetT< DataT >inline
memorycastor3d::GpuBufferOffsetT< DataT >
operator bool() constcastor3d::GpuBufferOffsetT< DataT >inlineexplicit
setPool(GpuBufferBase &pool)castor3d::GpuBufferOffsetT< DataT >inline
targetcastor3d::GpuBufferOffsetT< DataT >