Castor3D 0.13.0
Multiplatform 3D engine
castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits > Liste des membres

Liste complète des membres de castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >, y compris les membres hérités :

add(ElementPtrT element)castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementAttacherT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementCacheBaseT typedefcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
ElementCacheT typedefcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
ElementCacheTraitsT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementCleanerT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementContT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementDetacherT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementInitialiserT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementKeyT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementMergerT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementObjectCacheT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementObsT typedefcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
ElementPtrT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
ElementT typedefcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
getEngine() constcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >inline
getObjectTypeName() constcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >inline
m_attachcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
m_detachcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
m_enginecastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
m_mergecastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
m_rootCameraNodecastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
m_rootNodecastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
m_rootObjectNodecastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >protected
mergeInto(ElementObjectCacheT &destination)castor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >inline
ObjectCacheBaseT(Scene &scene, SceneNodeSPtr rootNode, SceneNodeSPtr rootCameraNode, SceneNodeSPtr rootObjectNode, ElementInitialiserT initialise=ElementInitialiserT{}, ElementCleanerT clean=ElementCleanerT{}, ElementMergerT merge=ElementMergerT{}, ElementAttacherT attach=ElementAttacherT{}, ElementDetacherT detach=ElementDetacherT{})castor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >inlineprotected
ObjectCacheT(Scene &scene, SceneNodeSPtr rootNode, SceneNodeSPtr rootCameraNode, SceneNodeSPtr rootObjectNode)castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >
OnChanged typedefcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >
onChangedcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >
OnChangedFunction typedefcastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >
~ObjectCacheBaseT() overridecastor3d::ObjectCacheBaseT< Geometry, castor::String, GeometryCacheTraits >inlineprotected
~ObjectCacheT() override=defaultcastor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >