|
enum class | castor3d::AnimationState : uint8_t {
castor3d::ePlaying
, castor3d::eStopped
, castor3d::ePaused
, castor3d::eCount
,
castor3d::eMin = ePlaying
, castor3d::eMax =eCount-1
} |
| Enumération des états d'une animation. Plus de détails...
|
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enum class | castor3d::AnimationType : uint8_t {
castor3d::eSceneNode
, castor3d::eSkeleton
, castor3d::eMesh
, castor3d::eTexture
,
castor3d::eCount
, castor3d::eMin = eSceneNode
, castor3d::eMax =eCount-1
} |
| Enumération des types d'animation. Plus de détails...
|
|
enum class | castor3d::InterpolatorType : uint8_t {
castor3d::eNearest
, castor3d::eLinear
, castor3d::eCount
, castor3d::eMin = eNearest
,
castor3d::eMax =eCount-1
} |
| Enumération des modes d'înterpolation. Plus de détails...
|
|
using | castor3d::Point3rInterpolator = Interpolator< castor::Point3f > |
|
using | castor3d::QuaternionInterpolator = Interpolator< castor::Quaternion > |
|
C3D_API castor::String | castor3d::getName (AnimationState value) |
|
C3D_API castor::String | castor3d::getName (AnimationType value) |
|
C3D_API castor::String | castor3d::getName (InterpolatorType value) |
|
| castor3d::CU_DeclareSmartPtr (AnimationKeyFrame) |
|
| castor3d::CU_DeclareSmartPtr (AnimationImporter) |
|
| castor3d::CU_DeclareCUSmartPtr (castor3d, AnimationImporterFactory, C3D_API) |
|
| castor3d::CU_DeclareVector (AnimationKeyFrameUPtr, AnimationKeyFrame) |
|