Castor3D
0.13.0
Multiplatform 3D engine
castor3d
SkeletonAnimationKeyFrame
castor3d::SkeletonAnimationKeyFrame Liste des membres
Liste complète des membres de
castor3d::SkeletonAnimationKeyFrame
, y compris les membres hérités :
addAnimationObject
(SkeletonAnimationObject &object, castor::Point3f const &translate, castor::Quaternion const &rotate, castor::Point3f const &scale)
castor3d::SkeletonAnimationKeyFrame
AnimationKeyFrame
(castor::Milliseconds const &timeIndex=0_ms)
castor3d::AnimationKeyFrame
inline
explicit
begin
() const
castor3d::SkeletonAnimationKeyFrame
inline
begin
()
castor3d::SkeletonAnimationKeyFrame
inline
BinaryParser< SkeletonAnimationKeyFrame >
castor3d::SkeletonAnimationKeyFrame
friend
BinaryWriter< SkeletonAnimationKeyFrame >
castor3d::SkeletonAnimationKeyFrame
friend
end
() const
castor3d::SkeletonAnimationKeyFrame
inline
end
()
castor3d::SkeletonAnimationKeyFrame
inline
find
(SkeletonAnimationObject const &object) const
castor3d::SkeletonAnimationKeyFrame
find
(BoneNode const &bone) const
castor3d::SkeletonAnimationKeyFrame
find
(SkeletonAnimationObject const &object)
castor3d::SkeletonAnimationKeyFrame
find
(BoneNode const &bone)
castor3d::SkeletonAnimationKeyFrame
getBoundingBox
() const
castor3d::AnimationKeyFrame
inline
getTimeIndex
() const
castor3d::AnimationKeyFrame
inline
hasObject
(SkeletonAnimationObject const &object) const
castor3d::SkeletonAnimationKeyFrame
initialise
() override
castor3d::SkeletonAnimationKeyFrame
virtual
m_boundingBox
castor3d::AnimationKeyFrame
protected
m_timeIndex
castor3d::AnimationKeyFrame
protected
SkeletonAnimationKeyFrame
(SkeletonAnimation &skeletonAnimation, castor::Milliseconds const &timeIndex)
castor3d::SkeletonAnimationKeyFrame
~AnimationKeyFrame
()=default
castor3d::AnimationKeyFrame
virtual
Généré le Mercredi 8 Juin 2022 13:04:51 pour Castor3D par
1.9.3