Castor3D 0.13.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::MaterialImporter, y compris les membres hérités :
convertToNormalMap(castor::Path &path, castor3d::TextureConfiguration &config) const | castor3d::MaterialImporter | |
import(Material &material, ImporterFile *file, Parameters const ¶meters, std::map< TextureFlag, TextureConfiguration > const &textureRemaps) | castor3d::MaterialImporter | |
import(Material &material, castor::Path const &pathFile, Parameters const ¶meters, std::map< TextureFlag, TextureConfiguration > const &textureRemaps) | castor3d::MaterialImporter | static |
loadImage(castor::String const &name, castor::ImageCreateParams const ¶ms) const | castor3d::MaterialImporter | |
loadImage(castor::Path const &path) const | castor3d::MaterialImporter | |
loadImage(castor::String name, castor::String type, castor::ByteArray data) const | castor3d::MaterialImporter | |
loadTexture(castor3d::SamplerRes sampler, castor::Path const &path, TextureConfiguration const &config) const | castor3d::MaterialImporter | |
loadTexture(castor3d::SamplerRes sampler, castor::String name, castor::String type, castor::ByteArray data, TextureConfiguration const &config) const | castor3d::MaterialImporter | |
loadTexture(castor3d::SamplerRes sampler, castor::Path const &path, PassTextureConfig const &config, Pass &pass) const | castor3d::MaterialImporter | |
loadTexture(castor3d::SamplerRes sampler, castor::String name, castor::String type, castor::ByteArray data, PassTextureConfig const &config, Pass &pass) const | castor3d::MaterialImporter | |
m_file | castor3d::MaterialImporter | protected |
m_parameters | castor3d::MaterialImporter | protected |
m_textureRemaps | castor3d::MaterialImporter | protected |
MaterialImporter(Engine &engine) | castor3d::MaterialImporter | explicit |
~MaterialImporter()=default | castor3d::MaterialImporter | virtual |