Castor3D 0.13.0
Multiplatform 3D engine
castor3d::SceneUbo Liste des membres

Liste complète des membres de castor3d::SceneUbo, y compris les membres hérités :

BufferScenecastor3d::SceneUbostatic
cpuUpdate(Camera const *camera, Fog const &fog)castor3d::SceneUbo
cpuUpdate(Scene const &scene, Camera const *camera, bool lights=true)castor3d::SceneUbo
cpuUpdateCameraPosition(Camera const &camera)castor3d::SceneUbo
createPassBinding(crg::FramePass &pass, uint32_t binding) constcastor3d::SceneUboinline
createSizedBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) constcastor3d::SceneUboinline
getDescriptorWrite(uint32_t dstBinding, uint32_t dstArrayElement=0u) constcastor3d::SceneUboinline
getUbo() constcastor3d::SceneUboinline
operator=(SceneUbo const &rhs)=deletecastor3d::SceneUbo
operator=(SceneUbo &&rhs)=deletecastor3d::SceneUbo
SceneDatacastor3d::SceneUbostatic
SceneUbo(SceneUbo const &rhs)=deletecastor3d::SceneUbo
SceneUbo(SceneUbo &&rhs)=defaultcastor3d::SceneUbo
SceneUbo(RenderDevice const &device)castor3d::SceneUboexplicit
setWindowSize(castor::Size const &window)castor3d::SceneUbo
~SceneUbo()castor3d::SceneUbo