Castor3D
0.13.0
Multiplatform 3D engine
castor3d
RenderDevice
castor3d::RenderDevice Liste des membres
Liste complète des membres de
castor3d::RenderDevice
, y compris les membres hérités :
bufferPool
castor3d::RenderDevice
computeCommandPool
castor3d::RenderDevice
computeQueue
castor3d::RenderDevice
desc
castor3d::RenderDevice
device
castor3d::RenderDevice
features
castor3d::RenderDevice
geometryPools
castor3d::RenderDevice
getComputeQueueFamilyIndex
() const
castor3d::RenderDevice
inline
getGraphicsQueueFamilyIndex
() const
castor3d::RenderDevice
inline
getMaxBindlessSampled
() const
castor3d::RenderDevice
getMaxBindlessStorage
() const
castor3d::RenderDevice
getTransferQueueFamilyIndex
() const
castor3d::RenderDevice
inline
gpu
castor3d::RenderDevice
graphicsData
() const
castor3d::RenderDevice
graphicsQueueSize
() const
castor3d::RenderDevice
hasAtomicFloatAdd
() const
castor3d::RenderDevice
hasBindless
() const
castor3d::RenderDevice
hasBufferDeviceAddress
() const
castor3d::RenderDevice
hasDemoteToHelperInvocation
() const
castor3d::RenderDevice
hasExtension
(std::string_view const &name) const
castor3d::RenderDevice
hasMeshAndTaskShaders
() const
castor3d::RenderDevice
hasRayTracing
() const
castor3d::RenderDevice
hasTerminateInvocation
() const
castor3d::RenderDevice
makeContext
() const
castor3d::RenderDevice
memoryProperties
castor3d::RenderDevice
operator*
()
castor3d::RenderDevice
inline
operator*
() const
castor3d::RenderDevice
inline
operator->
() const
castor3d::RenderDevice
inline
operator->
()
castor3d::RenderDevice
inline
properties
castor3d::RenderDevice
putGraphicsData
(QueueData const *queueData) const
castor3d::RenderDevice
queueFamilies
castor3d::RenderDevice
RenderDevice
(RenderSystem &renderSystem, ashes::PhysicalDevice const &gpu, AshPluginDescription const &desc, Extensions deviceExtensions)
castor3d::RenderDevice
renderSystem
castor3d::RenderDevice
reserveGraphicsData
() const
castor3d::RenderDevice
selectSmallestFormatRGBSFloatFormat
(VkFormatFeatureFlags requiredFeatures) const
castor3d::RenderDevice
selectSmallestFormatRGBUFloatFormat
(VkFormatFeatureFlags requiredFeatures) const
castor3d::RenderDevice
selectSmallestFormatRSFloatFormat
(VkFormatFeatureFlags requiredFeatures) const
castor3d::RenderDevice
selectSuitableDepthFormat
(VkFormatFeatureFlags requiredFeatures) const
castor3d::RenderDevice
selectSuitableDepthStencilFormat
(VkFormatFeatureFlags requiredFeatures) const
castor3d::RenderDevice
selectSuitableFormat
(std::vector< VkFormat > const &formats, VkFormatFeatureFlags requiredFeatures) const
castor3d::RenderDevice
selectSuitableStencilFormat
(VkFormatFeatureFlags requiredFeatures) const
castor3d::RenderDevice
transferCommandPool
castor3d::RenderDevice
transferQueue
castor3d::RenderDevice
uboPool
castor3d::RenderDevice
vertexPools
castor3d::RenderDevice
~RenderDevice
()
castor3d::RenderDevice
Généré le Mercredi 8 Juin 2022 13:04:50 pour Castor3D par
1.9.3